creator of Heroes of Might & Magic III, Vampire: The Masquerade - Bloodlines and others
In this workshop, participants will learn from Heroes of Might & Magic 3 director David Mullich the techniques that were used to create and balance combat units in that game, as well as learn more advanced techniques for balancing units with special abilities and intranstive (rock-paper-scissor) relationships.
Participants will create Heroes 3-like combat units using balancing techniques described in class and then battle armies created by other participants using dice and graph paper. Activities will be done in 3 phases:
Strategy game designers
After taking this workshop, participants will be able to:
6 hours
Only a laptop - you can bring your own, if that would be a problem please let us know
The price is valid for 1 person. Places are highly limited!